Nope, you're entirely correct. Precise Shot lets you avoid the penalties for shooting into a melee. Note: Two characters are engaged in melee if they are enemies of each other and either threatens the other. *Pathfinder & Starfinder . My archer with PS is firing at a target that's in melee with an ally. )Actually people behind cover get +4 AC that is subtly different, but basically works out the same. If you think about 1e. Honestly, the penalty for "shooting into a melee" always bothered me in the Pathfinder rules, especially because I felt like it made certain classes almost unplayable without specialized feats. Without PS the target would get the +4 soft cover bonus, but I am seeing that bonus in the combat log anyway. This is an easy encounter because of Amiri. Two characters are engaged in melee if they are enemies of each other and either threatens the other. You can "kite" people back quite easily because you can move your speed and shoot twice. See the surprisesection for more information. Can a cleric get precise shot?Anyone can get precise shot. So was having a discussion with my GM earlier today and he mentioned he knew what feats everyone had, I asked him if he knew which ones the (archer?) Combat is cyclical; everybody acts in turn in a regular cycle of rounds. Benefit: You can shoot or throw ranged weapons at an opponent engaged in melee without taking the standard –4 penalty on your attack roll. Since the firing into melee rule seems to have a similar nature to cover (getting a smaller window of when and what you can hit), it comes to mind that using a reach weapon to attack a creature engaged in melee combat may also incur the "into melee" penalty. Two characters are engaged in melee if they are enemies of each other and either threatens the other. 2. It's built around using the mastery fauchard and coak of the winterwolf. It is also worth noting that longbows have the "volley" quality, meaning they take a -2 when shooting anything closer than 50ft. If you shoot a ranged weapon into combat (Rays, bows, crossbows) you take a -4 penalty on your attack roll- that is, you're far less likely to hit. But enemies can take cover by being behind other enemies. The concept of the penalty is you’re worried about hitting the friendly target that’s engaged in melee with your target. Prerequisite(s): Far Shot. phalanx formation This is the equivalent for reach and soft cover, that improved precise Shot is. Continue this thread. 4. And atm ranged builds are as weak as it gets. Firing Into Melee []. Point blank shot just gives +1 to hit and to damage, effectively putting the Archer at -3 while shooting into melee. Godwin Oct 9, 2018 @ 7:15am ... Do Ranged Touch Attacks benefit from Precise Shot? There's no specific penalty for shooting into melee in Pathfinder Second Edition; however, much like Starfinder there is a cover system that grants a bonus to the target's AC. What's wrong here? Thank you for your help. New comments cannot be posted and votes cannot be cast, More posts from the Pathfinder_RPG community, For info, news, resources, and anything else about the Pathfinder TTRPG! (Not administered by or affiliated with Paizo Publishing® in any way), Looks like you're using new Reddit on an old browser. And atm ranged builds are as weak as it gets. Basically is kind of soft cover but you don't get -4 anymore even because there is no "precise shot" feat. Shooting into a Grapple - Penalties? Each round represents 6 seconds in the game world. Prerequisite: Point-Blank Shot. I do think that soft cover for range shouldn’t be an AC bonus but a deflection bonus. If you shoot or throw a ranged weapon at a target engaged in melee with a friendly character, you take a –4 penalty on your attack roll. If you are firing PAST another creature (friend or enemy), that … (Also please explain this). There is no penalty for firing at a creature that is three size categories larger than the friendly characters it is engaged with. Thread starter Jan van Leyden; Start date May 29, 2008; Jan van Leyden Adventurer. Lastly, are those penalties different in D20 Modern than they would be in D&D? I’m looking over the Playtest rules and for the life of me I can’t find if there are special rules for shooting into melee. Sign In; Cart . Two characters are engaged in melee if they are enemies of each other and either threatens the other. Legal Information/Open Game License, Fan Labs Focused Shot: You will do considerably more damage with Rapid Shot. It's the only setback. Don't poke the dragon :), New comments cannot be posted and votes cannot be cast, More posts from the Pathfinder_RPG community, For info, news, resources, and anything else about the Pathfinder TTRPG! Each round of a combat uses the same initiative order. Shooting into Melee. When combat begins, all combatants roll initiative. These characters can act during a surprise round. Now, all that said, I hate that conjuration gets to have all the goodies. When a character’s turn comes up in the initiative sequence, that character performs his entire round’s worth of actions. The bold part seems to be referring to things with long reach or perhaps ranged attacks of their own. You're correct, it's an exceedingly common mistake (A lot of folks get firing into melee, cover, and soft cover mixed up). (An unconscious or otherwise immobilized character is not considered engaged unless he is actually being attacked. But where if the player misses within that deflection range (top of the AC list I would say), they would hit their ally instead. Ranged is Point Blank Shot - small bonus, feat tax, but useful at lower levels a lot more. Point-Blank Shot is a worthless piece of trash feat tax that exists solely to ruin hopes and dreams. Each round’s activity begins with the character with the highest initiative result and then proceeds, in order, from there. And there's the evil ruleslawyer who points out mistakes because they think it will give them an advantage or take away an advantage from the GM or another player. "When you’re behind an obstacle that could block weapons, guard you against explosions, and make you harder to detect, you’re behind cover. Precise Shot - when your allies are fighting them and you’re trying to hit them Improved precise Shot - when your allies are literally in your way. A round presents an opportunity for each character involved in a combat situation to take an action. Your group might have combined Point Blank Shot and Precise Shot into one feat. Are they more severe than firing into a normal melee? Your DM is wrong. No need to worry about hitting your ally if they're ten or so feet away from it. Combat follows this sequence: 1. Basically is kind of soft cover but you don't get -4 anymore even because there is no "precise shot" feat. level 2. Did PS break during an update or something? -4 for shooting into melee (negated only by getting precise shot) Indeed.-4 if theres someone of my party providing the opponent cover (is this implemented? If all the characters are aware of their opponents, proceed with normal rounds. Including the very first one) is just way too strong in the 5ft step meta. "So I looked it up and you're wrong about ...." is not the way to go. Although cover may come into play. Press question mark to learn the rest of the keyboard shortcuts, Close at Hand https://redd.it/dcli0v. Melee Sorcerer. 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